Free Fall Calculator
Calculate free fall distance, time, and velocity for any planet. Supports initial velocity, step-by-step solutions, planet comparison, and unit conversions for physics.
Find fall time from height and gravity
Fall Time (t)
4.516s
All Values
Complete kinematic values in SI base units
Step-by-Step Solution
Calculation walkthrough with your values
Velocity Conversions
Impact velocity in all supported units
Planet Comparison
Same drop height (100.0000 m) on other planets
| Planet | g | Dist | Time | Speed |
|---|---|---|---|---|
| Moon | 1.6 | 100.0 | 11.11s | 18.0 |
| Mars | 3.7 | 100.0 | 7.33s | 27.3 |
| Jupiter | 24.8 | 100.0 | 2.84s | 70.4 |
| Venus | 8.9 | 100.0 | 4.75s | 42.1 |
| Mercury | 3.7 | 100.0 | 7.35s | 27.2 |
| Saturn | 10.4 | 100.0 | 4.38s | 45.7 |
How the Free Fall Calculator Works
Core formulas for all four solve modes
Free fall describes the motion of an object under the sole influence of gravity, with no air resistance. This calculator uses the standard kinematic equations of motion to solve for any unknown variable given the others. All formulas support an optional initial downward velocity (v₀).
Distance
d = v₀t + ½gt²
Solve for d
Time
t = (-v₀ + √(v₀² + 2gd)) / g
Solve for t
Velocity
v = √(v₀² + 2gd)
Solve for v
Gravity
g = 2(d - v₀t) / t²
Solve for g
Example — Dropping from 100 m
Height
100
m
Gravity
9.807
m/s²
Time
4.515
s
Impact Speed
44.29
m/s
An object dropped from rest at 100 meters on Earth takes 4.515 seconds to reach the ground with an impact speed of 44.29 m/s (159.4 km/h).
What Is Free Fall?
Definition and physical meaning
Free fall is the motion of an object where gravity is the only force acting upon it. In a true free fall, there is no air resistance, thrust, or any other force — only gravitational acceleration pulling the object downward.
In true free fall, all objects fall at the same rate regardless of mass — Galileo demonstrated this at the Tower of Pisa (historically debated), and Apollo 15 astronaut David Scott confirmed it on the Moon by dropping a hammer and a feather simultaneously.
Free Fall Quick Reference
Common drop heights and their fall time and impact speed on Earth (v₀ = 0)
| Scenario | Height | Time | Speed |
|---|---|---|---|
| Phone drop | 1.5 m | 0.55 s | 19.5 km/h |
| One-story building | 3 m | 0.78 s | 27.6 km/h |
| Diving board (10 m) | 10 m | 1.43 s | 50.4 km/h |
| Cliff jump (20 m) | 20 m | 2.02 s | 71.3 km/h |
| Niagara Falls | 51 m | 3.23 s | 113.9 km/h |
| Statue of Liberty | 93 m | 4.36 s | 153.8 km/h |
| Skydiver (4 km) | 4,000 m | 28.6 s | 1008 km/h |
Values assume no air resistance. Real-world speeds are lower due to drag, especially for long falls.
Key Considerations
Important notes for accurate free fall calculations
No air resistance assumed
These formulas model ideal free fall in a vacuum. In reality, air drag limits speed to terminal velocity (~53 m/s for a human, ~120 mph).
Gravity varies by location
Earth's g ranges from 9.764 m/s² (equator, high altitude) to 9.834 m/s² (poles). The standard value 9.80665 m/s² is the conventional average.
Constant acceleration only
These equations assume g is constant throughout the fall. For extreme heights (>100 km), gravity weakens with altitude and the inverse-square law applies.
Direction convention
All values are magnitudes (positive). Distance is measured downward from the drop point, and velocity is the speed in the downward direction.
Mass does not matter
In a vacuum, a feather and a bowling ball fall at exactly the same rate. Mass affects air resistance but not gravitational acceleration.
Frequently Asked Questions
Common questions and detailed answers
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Last updated May 2, 2026